Code
Im working on code for the game cube maddness and it's called CM code Which you know what it stand's for (Cube maddness code)
But the language/CM code is only available in the new program i making called Cube engine which only supports CM code
Another thing is that, CM code is used to make mods for Cube maddness or find a way to bypass the CM code boundaries to- nvm
The download link will be available once it's done
ShowCase :
Function : ("Variables") --Put your var's here, only new Var's, if the var's are in the real game then your mod will not work i think
Start : ("Function : ("Variables")")
Living_Dead_entity_health = 1000
ScreenGui_WaterPurfy = CubeMAD.Graphics.Load ('Custom1File/WaterPurfy') --This is Custom Make gui a mod that lets you make your Gui
Function : ("Update") CW --No delta time for you just Cube work
Start : ("Function : ("Update")")
If CubeMAD.keyboard.isDown("H") then
ShowScreen.Gui Show is ("ScreenGui_WaterPurfy")
This is all i will show you because im not done but thats all see ya
Cube MADDNESS
this game is still being developed... Made by L0_studi0s
Status | In development |
Author | L0_studi0s |
Genre | Adventure, Action, Platformer, Puzzle |
Tags | 2D, LÖVE, lua, Pixel Art, Singleplayer |
Languages | English, Spanish; Latin America |
More posts
- Here ya goAug 15, 2024
- Update to texturesAug 08, 2024
- EARLY GAMEAug 07, 2024
- doing thisAug 07, 2024
- Textures for nowAug 06, 2024
- Rocky startAug 06, 2024
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